Página 19 de 20

Re: Can we get an Update on the Publisher thing?

Publicado: 13 May 2018 21:02
por lizvne
Actually, I like the switch to d10 die as long as it will be d10 * 10, without reducing numbers present.

Second die was mostly useless anyway, as most of result was determined by first die, and second die, mathematically, affected first die, lowering it by 1 for purpose of success grade calculation, only if it's result is bigger than attacker's, that is, with 50% chance (yes, that's right, as attacker you cannot receive benefit from second die, only to negate defender's die, unless you failed and receive counterattack, that is), with an exception of 100 result.

There as some other applications, like fumbles percentage (making it 10% would be stupid, I always liked 3% value as it means less fails compared to DnD.. although there were some funny fails) or open rolls, but they are manageable mathematically by adding additional roll for example.

Re: Can we get an Update on the Publisher thing?

Publicado: 14 May 2018 02:04
por Banthor
lizvne escribió:
13 May 2018 21:02
Actually, I like the switch to d10 die as long as it will be d10 * 10, without reducing numbers present.

Second die was mostly useless anyway, as most of result was determined by first die, and second die, mathematically, affected first die, lowering it by 1 for purpose of success grade calculation, only if it's result is bigger than attacker's, that is, with 50% chance (yes, that's right, as attacker you cannot receive benefit from second die, only to negate defender's die, unless you failed and receive counterattack, that is), with an exception of 100 result.

There as some other applications, like fumbles percentage (making it 10% would be stupid, I always liked 3% value as it means less fails compared to DnD.. although there were some funny fails) or open rolls, but they are manageable mathematically by adding additional roll for example.
I actually like this idea. It keeps the d100 aspect where it needs to be and simplifies where it doesn't.

As an aside, I REALLY would like the creators to do some form of content in the meantime. I mean some 2 to 5 dollar digital module or snippits similar to unearthed arcana on Drivethrurpg or SOMETHING. Any kind of support until a full book releases would be welcome at this point. I mean, Luminous Echo was like a godsend for me, and its only a campaign setting. Actual new content, no matter how small, would pump some much needed life back into this game.

Re: Can we get an Update on the Publisher thing?

Publicado: 14 May 2018 05:53
por lizvne
Banthor escribió:
14 May 2018 02:04
As an aside, I REALLY would like the creators to do some form of content in the meantime.
Totally true.
I'd like to point, that, as I was told, Pathfinder line lives mostly on Adventures. Having another one beside one in GM's kit, preferably sequel to it, would be a blessing.

Re: Can we get an Update on the Publisher thing?

Publicado: 17 May 2018 23:21
por Banthor
lizvne escribió:
14 May 2018 05:53
Banthor escribió:
14 May 2018 02:04
As an aside, I REALLY would like the creators to do some form of content in the meantime.
Totally true.
I'd like to point, that, as I was told, Pathfinder line lives mostly on Adventures. Having another one beside one in GM's kit, preferably sequel to it, would be a blessing.
Going forward, I've made an effort to document the adventures I create especially the low level ones. This is because the amount of suitable creatures starting out is rather anemic and having more options is always good. Yes, I can create monsters, but that's a different beast altogether, and I prefer to just use preexisting monsters as a base.

I will say that the Gaia plot hooks have been a good source of impromptu single sessions to fill out a campaign, I just wish there were more detailed ones. I don't see how it would be much trouble for the creators to do something like these but give players a good page or two worth of material.

Re: Can we get an Update on the Publisher thing?

Publicado: 18 May 2018 16:52
por Tyr Hawk
Banthor escribió:
17 May 2018 23:21
I don't see how it would be much trouble for the creators to do something like these but give players a good page or two worth of material.
Just speaking as a writer in general, it's about 5,000x easier to come up with a paragraph for the start of an adventure (or a minor summary of one) than it is to write out a page or two with details for it. Then you might have to keep track of additional things like how those stories tie into one another, and if you want to keep making up characters and detailing locations, and whether or not you just did this three pages ago (not that the last one would stop AS). Factor in that AS has a track record of being slow as molasses in January, is a small crew to begin with, and seems intent on spreading themselves as thin as possible, and you're setting up a recipe for a very slow-moving disaster.

So, to clarify, it would be a lot harder for an entity like AS, but that doesn't mean that the fans can't compile something. ;) One-page dungeons happened for a reason, after all.

Besides that, Carlos is too busy stealing all of the idea for the main plot and world from Xenogears. Where in the world would he find more time and inspiration for minor adventures? :?:

Re: Can we get an Update on the Publisher thing?

Publicado: 18 May 2018 22:43
por Banthor
Tyr Hawk escribió:
18 May 2018 16:52
Banthor escribió:
17 May 2018 23:21
I don't see how it would be much trouble for the creators to do something like these but give players a good page or two worth of material.
Just speaking as a writer in general, it's about 5,000x easier to come up with a paragraph for the start of an adventure (or a minor summary of one) than it is to write out a page or two with details for it. Then you might have to keep track of additional things like how those stories tie into one another, and if you want to keep making up characters and detailing locations, and whether or not you just did this three pages ago (not that the last one would stop AS). Factor in that AS has a track record of being slow as molasses in January, is a small crew to begin with, and seems intent on spreading themselves as thin as possible, and you're setting up a recipe for a very slow-moving disaster.

So, to clarify, it would be a lot harder for an entity like AS, but that doesn't mean that the fans can't compile something. ;) One-page dungeons happened for a reason, after all.

Besides that, Carlos is too busy stealing all of the idea for the main plot and world from Xenogears. Where in the world would he find more time and inspiration for minor adventures? :?:
Although I'm not in the habit of planning things out for the long term, I've been breaking things down into the "hook", plot, relevant NPCs and locations, and special encounters. The hook and plot are about what is available for a typical excerpt in Gaia 1. I'm trying to do NPCs, locations, and encounters in the way of Maze of the Blue Medusa, where the GM just needs overall stats or reference source, motivation, and 2 or 3 brief descriptions of how the encounter could be "spun".

Re: Can we get an Update on the Publisher thing?

Publicado: 19 May 2018 23:32
por Tyr Hawk
Sounds like fun. We should probably start a thread or something and get other people to contribute then. :) But, first, I've got to figure out how to make things look pretty in Scissura again.

Re: Can we get an Update on the Publisher thing?

Publicado: 05 Nov 2018 12:27
por Ryuransha
Any news released about the 2.0 version ?

Re: Can we get an Update on the Publisher thing?

Publicado: 17 Nov 2018 21:09
por Rapier
Frankly, I would like any news at all

Re: Can we get an Update on the Publisher thing?

Publicado: 17 Nov 2018 21:25
por Mobiusfox7
Rapier escribió:
17 Nov 2018 21:09
Frankly, I would like any news at all
This.