Se encontraron 20 coincidencias

por Magitek Knight
28 Dic 2018 10:06
Foro: Rules
Tema: Lvl1 familiar problem
Respuestas: 2
Vistas: 496

Re: Lvl1 familiar problem

Hi! As lizvne said, just by looking at the numbers it does not seem too overpowered (105 damage is quite a lot in my games at lvl1, but I don't think it will be a problem). However, how strong something is depends on what it's compared with, and I don't know what the rest of the group looks like. In...
por Magitek Knight
18 Abr 2018 20:33
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

There is an example character in the Game Master's Toolkit which has negative initiative (the Warrior Mentalist, Kamyla Yamazaki), so I think it's a thing. :) I think some strange things can happen at low levels if initiative can't be lower than 0, so I'd recommend playing with it.
por Magitek Knight
18 Oct 2017 16:38
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

Ah, I knew about the modifier, but not about it working with other things than block and dodge.
por Magitek Knight
18 Oct 2017 13:06
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

Hi! Question about the maneuver Absorb Hits. I know it says that you lower your block and dodge to be able to execute active actions on your turn, regardless of whether you were hit or not. But it has to work with projection as well, right? I mean, otherwise magicians and psychics would always go ar...
por Magitek Knight
22 Jul 2017 09:52
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

Secondary, it's given below the "Secondary" headline.
por Magitek Knight
19 Jul 2017 10:19
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

Hm. Good ideas. That Energy AT protects makes sense, since spiritual spells work that way. And I also like the idea of powerful people potentially noticing that someone fiddles with their mind. Perhaps I'll implement something like: if someone passes the PsR check with more than something (30, 60, o...
por Magitek Knight
16 Jul 2017 12:05
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

What kind of house rules have you applied to psychics?
por Magitek Knight
15 Jul 2017 11:20
Foro: Rules
Tema: Random Questions Thread
Respuestas: 691
Vistas: 188960

Re: Random Questions Thread

Hi! How do you guys handle Telepathy mentalists in your games? I mean, they can spam their abilities without anyone noticing until they achieve what they want. The chance that they open roll and get in a strong power is greater than the risk that they fumble and lose fatigue. How do you even counter...
por Magitek Knight
21 Mar 2017 21:29
Foro: House Rules
Tema: Psychicstuff v.1.2. and new Mental Patterns!
Respuestas: 4
Vistas: 3014

Re: Psychicstuff v.1.2. and new Mental Patterns!

Mental Patterns v. 1.1! The original link has been updated to provide the new version. Below is a summary of what changes has been made. New costs! The old ones are in square brackets behind the new cost. Introversion: 30/30/30 [10/15/20] Extroversion: 20/30/30 [10/15/20] Madness: 25/30/55 [10/20/3...
por Magitek Knight
25 Feb 2017 22:22
Foro: Rules
Tema: Multiple Psychic Shields
Respuestas: 18
Vistas: 9367

Re: Multiple Psychic Shields

I'll have to agree with Blues on this one. Core says: A shield can be used to defend someone other than its creator. Such an action is not passive, so the shield must either have been placed beforehand over the person, or else the person projecting the shield must have reserved their right to act ea...